¿Who am i?

I am a creative young individual, 18 years old, with solid experience in 3D design and software development. My passion for technology led me to join Campuslands, an intensive bootcamp, where I have developed advanced skills in both the software sector and in soft skills and English. I have worked on collaborative projects with international teams, and my ability to communicate in English (C1 level) has allowed me to collaborate with people from abroad, including the U.S., Canada, and Latin American countries like Mexico and Chile. My experience in 3D design complements my knowledge in back-end development, creating a unique synergy in my projects.

Mission

My mission is to merge creativity and technology to develop innovative solutions in the software sector, providing great value through my experience in 3D design and back-end programming.

Vision

My mission is to merge creativity and technology to develop innovative solutions in the software sector, providing great value through my experience in 3D design and back-end programming.

Values

Creativity, Integrity, Collaboration, and Continuous Learning.

Professional Objectives

My Projects

Campus Cinema

    Made with:

Creation of a prototype for a website that simulates different sections for purchasing tickets for various movies, including user registration and login with validations; password encryption to the database. We have a total of 6 pages: "Login," "Home," "Cinema," "Choose-Seat," "Order," and "Ticket."

Food Lover

    Made with:

Creation of a Web-App with React framework ( Designed for phones ) where you can get the weather stadistics from your location

Weather APP

    Made with:

Creation of a Front-End webpage wich has information about food, reflecting quality, food types, menu and credits; With special and creative design i executed this at the beggining of my career.

Spotify Web-components

    Built with:

Group execution with 4 people, out of a total of 24 participants, where each person is assigned a role to build a web component. The page consists of a replica of Spotify, exclusively using Web Components. After the creation process, all students' web components are merged, and the page is assembled, consuming an external Spotify API.

Bet-Play Project

    Made with:

Effective execution of a project based on a BetPlay database. My partner Kelly and I carried out the project using "Trello," a tasklist website that manages a crucial order for this project. We divided the work into 2 parts.

API Management with "Garden"

    Built with:

Individual project that involved simulating API consumption, using JSONs to reflect data on the client-side. Two ports were opened, one for the Back-End and one for the Front-End. The work was uploaded to a remote server managed by the campus, and the project was evaluated by Trainer Miguel.

Olympic-DB

    Built with:

I worked as a project leader along with 2 team members at Campuslands, focusing on data management and administration for an Olympic Games database. We faced several challenges but made good use of Trello to keep track of the work, which was also deliverable.

E-Commerce

    Built with:

I have developed a functional E-commerce site using HTML, CSS, and JavaScript, which are the most common practices on the web. The E-commerce site features various products, and a relatively basic system for adding and removing items, as well as managing the cart's availability. I have used Node.js as the runtime environment.

Space-X

    Built with:

A relatively challenging project, where different APIs are consumed to obtain official data from Space-X and its team, as well as the names of spacecraft, locations, and specific data that is provided to the user. The Front-End and Back-End were created individually.

Python Project

    Built with:

Basic execution of a project that handles data management for Trainers and Campers. Methods are used to approve or disapprove Campers, with a log of the Trainer who has performed the approval or disapproval action for a specific camper. Additionally, an evaluation system is implemented for each camper, where the result depends on the grade. Based on this result, it is determined whether the camper passes or fails.

Technical Habilities

Contact me

Email

samuelnet10100@gmail.com

GitHub

SamuelRiveros

Send me an Email